Episode 3 – Michal, who is about to finish Lords & Villeins


This week, Michal Roch – one of the earliest homies at Spelkollektivet – is telling us about, how he stumbled upon the house three years ago and transitioned from business analyst to game developer. In the last months he and his team have been finishing up Lords & Villeins, a very systems-heavy simulation game that is going to be released very soon. We compare, how presenting the game publicly at different stages of development feels like, the pros and cons of early access, but also what might come next, after the release of the game.

Here are some links to things we have been talking about: